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x86-64 is a 64-bit superset of the x86 instruction set architecture. Because the x86-64 instruction set is a superset of the x86 instruction set, all instructions in the x86 instruction set can be executed by central processing units (CPUs) that implement the x86-64 instruction set; therefore those CPUs can natively run programs that run on x86 processors from Intel, Advanced Micro Devices (AMD), and other vendors.
x86-64 was designed by AMD, who have since renamed it AMD64. It has been cloned by Intel under the name Intel 64 (formerly known as EM64T among other names).Extending the World\'s Most Popular Processor Architecture This leads to the common use of the names x86-64 or x64 as more vendor-neutral terms to collectively refer to the two nearly identical implementations.
x86-64 should not be confused with the Intel Itanium architecture, also known as IA-64, which is not compatible on the native instruction set level with the x86 or x86-64 architecture.
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The AMD64 instruction set is currently implemented in AMD\'s Athlon 64, Athlon 64 FX, Athlon 64 X2, Phenom X4, Phenom X3, Athlon X2, Turion 64, Turion 64 X2, Opteron and later Sempron processors.
AMD64 was created as an alternative to Intel and Hewlett Packard\'s radically different IA-64 architecture. Originally announced as "x86-64" in August 2000,AMD (August 10, 2000). "AMD Releases x86-64™ Architectural Specification; Enables Market Driven Migration to 64-Bit Computing". Press release. Retrieved on 2007-08-03. the architecture was positioned by AMD from the beginning as an evolutionary way to add 64-bit computing capabilities to the existing x86 architecture, as opposed to Intel\'s approach of creating an entirely new 64-bit architecture with IA-64.
The first AMD64-based processor, the Opteron, was released in April 2003.
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The AMD64 platform brand and AMD64 logo was created by the 4-person marketing team of Hal Speed, Simon Solotko, Christian Zdebel and Tom King.
The primary defining characteristic of AMD64 is its support for 64-bit general purpose registers, 64-bit integer arithmetic and logical operations, and 64-bit virtual addresses. The designers took the opportunity to make other improvements as well. The most significant changes include:
Although virtual addresses are 64 bits wide in 64-bit mode, current implementations (and any chips known to be in the planning stages) do not allow the entire virtual address space of 264 bytes (16 exbibytes, or about 18×1018 bytes) to be used. Most operating systems and applications will not need such a large address space for the foreseeable future (for example, Windows implementations for AMD64 are only populating 16 tebibytes, or 44 bits\' worth), so supporting such wide virtual addresses would simply increase the complexity and cost of address translation with no real benefit. AMD therefore decided that, in the first implementations of the architecture, only the least significant 48 bits of a virtual address would actually be used in address translation (page table lookup). However, bits 48 through 63 of any virtual address must be copies of bit 47 (in a manner akin to sign extension), or the processor will raise an exception. Addresses complying with this rule are referred to as "canonical form." Canonical form addresses run from 0 through 00007FFF`FFFFFFFF, and from FFFF8000`00000000 through FFFFFFFF`FFFFFFFF, for a total of 248 bytes or 256 tebibytes of usable virtual address space.
This "quirk" allows an important feature for later scalability to true 64-bit addressing: many operating systems (including, but not limited to, the Windows NT family) take the higher-addressed half of the address space (named kernel space) for themselves and leave the lower-addressed half (user space) for application code, user mode stacks, heaps, and other data regions. The "canonical address" design ensures that every AMD64 compliant implementation has, in effect, two memory halves: the lower half starts at 00000000`00000000 and "grows upwards" as more virtual address bits become available, while the higher half is "docked" to the top of the address space and grows downwards. Also, fixing the contents of the unused address bits prevents their use by operating system as flags, privilege markers, etc., which could become problematic when the architecture is indeed extended to 52, 56, 60 and 64 bits.
| Current 48-bit implementation | 56-bit implementation | Full 64-bit implementation
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The 64-bit addressing mode ("long mode") is a superset of Physical Address Extensions (PAE); because of this, page sizes may be either 4 KiB (212 bytes), 2 MiB (221 bytes), or 1 GiB (230 bytes). However, rather than the three-level page table system used by systems in PAE mode, systems running in long mode use four levels of page table: PAE\'s Page-Directory Pointer Table is extended from 4 entries to 512, and an additional Page-Map Level 4 Table is added, containing 512 entries in 48-bit implementations. In implementations supporting larger virtual addresses, this latter table would either grow to accommodate sufficient entries to describe the entire address range, up to a theoretical maximum of 33,554,432 entries for a 64-bit implementation, or be over ranked by a new mapping level, such as a PML5. Either way, a full mapping hierarchy of 4 KiB pages for the whole 48-bit space would take a bit more than 512 GiB of RAM (about 0.196% of the 256 TiB virtual space).
| Operating mode | Operating system required | Application rebuild required | Default address size | Default operand size | Register extensions | Typical GPR width | |
|---|---|---|---|---|---|---|---|
| Long mode | 64-bit mode | New OS with 64-bit support | Yes | 64 | 32 | Yes | 64 |
| Compatibility mode | No | 32 | 32 | No | 32 | ||
| 16 | 16 | 16 | |||||
| Legacy mode | Protected mode | Legacy 16-bit or 32-bit OS | No | 32 | 32 | No | 32 |
| 16 | 16 | 16 | |||||
| Virtual 8086 mode | 16 | 16 | 16 | ||||
| Real mode | Legacy 16-bit OS | ||||||
The architecture has two primary modes of operation:
The following processors implement the AMD64 architecture:
Intel 64 is Intel\'s implementation of x86-64. It is used in newer versions of Pentium 4, Pentium D, Pentium Extreme Edition, Celeron D, Xeon, and Pentium Dual-Core processors, and in all versions of the Core 2 processors.
Historically, AMD has developed and produced processors patterned after Intel\'s original designs, but with x86-64, roles were reversed: Intel found itself in the position of adopting the architecture which AMD had created as an extension to Intel\'s own x86 processor line.
Intel\'s project was originally codenamed Yamhill (after the Yamhill River in Oregon\'s Willamette Valley). After several years of denying its existence, Intel announced at the February 2004 IDF that the project was indeed underway. Intel\'s chairman at the time, Craig Barrett, admitted that this was one of their worst kept secrets."Craig Barrett confirms 64 bit address extensions for Xeon. And Prescott", from The Inquirer"A Roundup of 64-Bit Computing", from internetnews.com
Intel\'s name for this technology has changed several times. The name used at the IDF was CT (presumably for Clackamas Technology, another codename from an Oregon river); within weeks they began referring to it as IA-32e (for IA-32 extensions) and in March 2004 unveiled the "official" name EM64T (Extended Memory 64 Technology). In late 2006 Intel began instead using the name Intel 64 for its implementation, paralleling AMD\'s use of the name AMD64.Intel® 64 Architecture. Intel. Retrieved on 2007-06-29.
Intel 64 was originally implemented on the E revision (Prescott) of Pentium 4 line of microprocessors, which were supported by i915P (Grantsdale) and i925X (Alderwood) chipsets in June 2004. This was largely due to the competitive pressure of AMD\'s AMD64 technology implemented on Opteron and Athlon 64 lines of microprocessing units, otherwise known as the K8 core, one year earlier in 2003; the technology was largely built compatible to AMD64, and the then announced Windows XP Professional x64 Edition supporting AMD64 technology. Intel\'s first processor to activate the Intel 64 technology was the multi-socket processor Xeon code-named Nocona. Since the Nocona Xeon itself is directly based on Intel\'s desktop processor, the Pentium 4, the Pentium 4 also has Intel 64 technology built in, although as with Hyper-Threading, this feature was not initially enabled on the then-new Prescott design, likely because enabling Intel 64 did not coincide with Intel\'s stance on 64-bit x86 extensions at that particular time. Intel subsequently began selling Intel 64-enabled Pentium 4s using the E0 revision of the Prescott core, being sold on the market as the Pentium 4, model F. However, the revision F core was targeted at workstations. Intel\'s official launch of Intel 64 (under the name EM64T at that time) in mainstream desktop processors was the N0 Stepping Prescott-2M. The E0 revision also adds eXecute Disable(XD) (Intel\'s name for the NX bit) support to Intel 64, and has been included in the current Xeon code-named Irwindale. All 9xx, 8xx, 6xx, 5x6, 5x1, 3x6, and 3x1 series CPUs have Intel 64 enabled, as do the Core 2 CPUs, and as will all future Intel CPUs. Intel 64 is also present in the last members of the Celeron D line.
The first Intel mobile processor supporting Intel 64 is the Merom version of the Core 2 processor, which was released on 27 July 2006. None of Intel\'s earlier notebook CPUs (Core Duo, Pentium M, Celeron M, Mobile Pentium 4) supports Intel 64.
The following processors implement the Intel 64 architecture:
| This section does not cite any references or sources. (March 2007) Please improve this section by adding citations to reliable sources. Unverifiable material may be challenged and removed. |
There are a few differences between the two instruction sets. Compilers generally produce binaries that are compatible with both (that is, compatible with the subset of X86-64 that is common to both AMD64 and Intel 64), making these differences mainly of interest to compiler developers and to operating system developers.
The following operating systems and releases support the x86-64 architecture in long mode:
It is possible to enter long mode under DOS with a DOS extender similar to DOS/4GW. DOS itself is not aware of that and no benefits should be expected unless running DOS in an emulation with an adequate virtualization driver backend, for example: the mass storage interface.
FreeBSD first added x86-64 support as an experimental architecture in 5.1-RELEASE, in June 2003. It was included as a standard distribution architecture as of 5.2-RELEASE, in January 2004. Since then, FreeBSD has designated the x86-64 architecture as a Tier 1 platform. The 6.0-RELEASE version cleaned up some quirks with running 32-bit executables under AMD64, and most drivers work just as they do on 32-bit x86 architectures. Work is currently being done to integrate more fully the 32-bit x86 application binary interface (ABI), in the same manner as the Linux 32-bit ABI compatibility currently works. Within the FreeBSD environment and developer code base, the x86-64 architecture is usually referred to as "amd64".
Support for the x86-64 architecture was first committed to the NetBSD source tree on 19 June 2001. As of NetBSD 2.0, released on 9 December 2004, NetBSD/amd64 is a fully integrated and supported port.
OpenBSD has supported AMD64 since OpenBSD 3.5, released on 1 May 2004. Complete in-tree support for the platform was achieved prior to the hardware\'s initial release due to AMD\'s loaning of several machines for the project\'s hackathon that year. OpenBSD developers have taken to the platform because of its use of the NX bit, which allowed for an easy implementation of the W^X feature.
The code for the AMD64 port of OpenBSD also runs on Intel 64 processors which contains cloned support for the AMD64 extensions, but since Intel left out support for the page table NX bit in early Intel 64 processors, there is no W^X support on those Intel CPUs; later Intel 64 processors added support for the NX bit under the name "XD bit". Symmetric multiprocessing (SMP) is supported on OpenBSD\'s AMD64 port, starting with release 3.6 on 1 November 2004.
Linux was the first operating system kernel to run the x86-64 architecture in long mode, starting with the 2.4 version prior to the physical hardware\'s availability.[citation needed] Linux also provides backward compatibility for running 32-bit executables. This permits programs to be recompiled into long mode while retaining the use of 32-bit programs. Several Linux distributions currently ship with x86-64-native kernels and userlands. Some, such as SUSE, Mandriva and Debian GNU/Linux package both 32-bit and 64-bit systems on a single DVD-ROM image to allow automatic selection of the best software during installation. Other distributions, such as Ubuntu, are available in a version compiled for 32-bit and one compiled for x86-64 architecture.
Mac OS X v10.5 supports 64-bit GUI applications using Cocoa, Quartz, OpenGL and X11 on 64-bit Intel-based machines, as well as on 64-bit PowerPC machines.Apple - Mac OS X Leopard - Technology - 64 bit All non-GUI libraries and frameworks also support 64-bit applications on those platforms. The kernel is 32-bit.
Mac OS X v10.4.7 and higher versions of Mac OS X v10.4 support 64-bit command-line tools using the POSIX and math libraries when run on 64-bit Intel-based machines, just as all versions of Mac OS X v10.4 and higher support them on 64-bit PowerPC machines. No other libraries or frameworks support 64-bit applications in Mac OS X v10.4.Apple - Mac OS X Xcode 2.4 Release Notes: Compiler Tools
The 64-bit version of MenuetOS (M64) was released in June 2005. Although MenuetOS was originally written for 32-bit x86 architectures and released under the GPL, the 64-bit version is proprietary. It is distributed as freeware with the source code for some components.
Solaris 10 and later releases support the x86-64 architecture. Just as with the SPARC architecture, there is only one operating system image for all 32-bit and 64-bit x86 systems; this is labeled as the "x86/x64" DVD-ROM image.
Default behavior is to boot a 64-bit kernel, allowing both 64-bit and existing or new 32-bit executables to be run. A 32-bit kernel can also be manually selected, in which case only 32-bit executables are supported. The isainfo command can be used to determine if a system is running a 64-bit kernel.
x64 editions of Microsoft Windows client and server, Windows XP Professional x64 Edition and Windows Server 2003 SP1 x64 Edition, were released in March 2005. Internally they are actually the same build (5.2.3790.1830 SP1), as they share the same source base and operating system binaries, so even system updates are released in unified packages, much in the manner as Windows 2000 Professional and Server editions for x86. Windows Vista, which also has many different versions, was released in January 2007. Windows for x64 has the following characteristics:
Since AMD64 and Intel 64 are substantially similar, many software and hardware products use one vendor-neutral term to indicate their support for both implementations. AMD\'s original designation for this processor architecture, "x86-64", is still sometimes used for this purpose, as is the variant "x86_64".Kevin Van Vechten (August 9, 2006). re: Intel XNU bug report. Darwin-dev mailing list. Apple Computer. Retrieved on 2006-10-05. “The kernel and developer tools have standardized on "x86_64" for the name of the Mach-O architecture” Other companies, such as Microsoft and Sun Microsystems, use "x64" (as a contraction of "x86-64") in marketing material.
Many operating systems and products, especially those that introduced x86-64 support prior to Intel\'s entry into the market, use the term "AMD64" or "amd64" to refer to support for both AMD64 and Intel 64.
isalist command in Sun\'s Solaris operating system identifies both AMD64- and Intel 64–based systems as "amd64".
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